SkyGI::MenuBar Class Reference

Inheritance diagram for SkyGI::MenuBar:
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Collaboration diagram for SkyGI::MenuBar:
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List of all members.

Public Member Functions

 MenuBar (Window *pParent, const Rect &rFrame, unsigned int nWindowLayoutFlags, unsigned int uiFlags=0)
void MouseDown (const InputEvent &nInputEvent)
void MouseUp (const InputEvent &nInputEvent)
void MouseMove (const InputEvent &nInputEvent)
void MouseEnter (const InputEvent &nInputEvent)
void MouseLeave (const InputEvent &nInputEvent)
void Attached ()
void Paint (const Rect &rDirty)
Point GetSizeHint (enumSizeHint nSizeHint)
void SetMenu (Menu *pMenu)
void Sized (const Point &pDelta)
bool Close (int iID, bool bCloseChildren=true, bool bCloseParent=false, bool bCloseActive=true)
void ChildClosed (MenuWindow *pWindow)
bool WindowDeactivated ()
MenuItemGetSelectedItem ()

Constructor & Destructor Documentation

MenuBar::MenuBar ( Window pParent,
const Rect rFrame,
unsigned int  nWindowLayoutFlags,
unsigned int  uiFlags = 0 
)


Member Function Documentation

void MenuBar::MouseDown ( const InputEvent nInputEvent  )  [virtual]

Mouse pressed

Description:
This function gets called when a mouse press occured inside this window.
Overload this member function to react on mouse presses.
Parameters:
nButton - MouseButton which was pressed
nMouseButtonMask - Mask showing which mouse buttons were pressed when the mouse press occured
nInputEvent - INPUT_EVENT_MOUSE_PRESS for a single and INPUTE_EVENT_MOUSE_DOUBLECLICK for a doubleclick

Reimplemented from SkyGI::Window.

void MenuBar::MouseUp ( const InputEvent nInputEvent  )  [virtual]

Mouse release

Description:
This function gets called when a mouse release occured inside this window.
Overload this member function to react on mouse releases.
Parameters:
nButton - MouseButton which was released
nMouseButtonMask - Mask showing which additional mouse buttons were pressed when the mouse release occured
nInputEvent - INPUT_EVENT_MOUSE_RELEASE

Reimplemented from SkyGI::Window.

void MenuBar::MouseMove ( const InputEvent nInputEvent  )  [virtual]

Mouse move

Description:
This function gets called when the mouse cursor was moved inside the window. Mouse move events are only generated after a call to EnableMouseMoveEvents(). Use DisableMouseMoveEvents() to disable further generation of mouse move events.
Overload this member function to react on mouse move events.
Parameters:
pNewPosition - Current mouse cursor position
pOldPosition - Old mouse cursor position
nMouseButtonMask - Mask showing which mouse buttons were pressed when the mouse move occured

Reimplemented from SkyGI::Window.

void MenuBar::MouseEnter ( const InputEvent nInputEvent  )  [virtual]

Mouse enter

Description:
This function gets called when the mouse first enters the window.
Overload this member function to react on mouse enter events.
Parameters:
pPosEnter - Position the mouse cursor entered the window
nMouseButtonMask - Mask showing which mouse buttons were pressed when the mouse enter occured

Reimplemented from SkyGI::Window.

void MenuBar::MouseLeave ( const InputEvent nInputEvent  )  [virtual]

Mouse leave

Description:
This function gets called when the mouse leaves the window.
Overload this member function to react on mouse leave events.
Parameters:
pPosLeave - Position the mouse cursor leaved the window at
nMouseButtonMask - Mask showing which mouse buttons were pressed when the mouse leave occured

Reimplemented from SkyGI::Window.

void SkyGI::MenuBar::Attached (  ) 

void MenuBar::Paint ( const Rect rDirty  )  [virtual]

Paint window content

Description:
This function gets called whenever an area of the window has to be redrawn. Usually you should only draw from inside the Paint function. If you need to redraw a window (when lets say some content must be updated), simply call Invalidate() which will then (asynchronly) call this paint function.

Usually you should draw the background using Window::DrawBackground(rDirty) and the border with DrawBorder(rRect). This way the user has full control over the appearance of your window, meaning he can change the background and border style.
The window content area itself is defined by the border margin and the window margin. Every window may define a margin. If you draw content into this window always make sure to not draw into the margin area. Additionally, the border has a margin too. As the user has full control to select any border for your window make sure to user the current borders margin when drawing window content. the dra Window::Paint() just redraws the background using DrawBackground. Overload this member function to add custom dawing code
Overload this member function to add custom dawing code
Parameters:
rDirty - Dirty rectangular region which has to be redrawn. Prior entering this function the painters clip region is automatically set to this dirty region.
See also:
DrawBorder, DrawBackground, Border, GetBorder, GetBorder::Margin, GetMargin

Reimplemented from SkyGI::Window.

Point MenuBar::GetSizeHint ( enumSizeHint  nSizeHint  )  [virtual]

Get size hint

Description:
Overload this member function for derived classes to inform the GUI about size hints for your widget.
SIZE_HINT_PREFERRED
Return the preferred size of the widget (may depend on the actual content)
SIZE_HINT_MINIMUM
Return the minimum size the widget needs to display a proper content
Note:
If you want to get the minimum or preferred size of a window always use GetMinimumSize or GetPreferredSize. Don't call GetSizeHint directly
See also:
GetPreferredSize, GetMinimumSize, SetMinimumSize

Reimplemented from SkyGI::Window.

void MenuBar::SetMenu ( Menu pMenu  ) 

void MenuBar::Sized ( const Point pDelta  )  [virtual]

Called when window is resized

Description:
Overload this function to get notified when the window is resized
Note:
Call this function from the overloaded function to perform automatic window layout on child windows
Parameters:
pDelta - Size the window was resized
See also:
MoveTo, MoveBy, SetRect, Moved, Layout

Reimplemented from SkyGI::Window.

bool MenuBar::Close ( int  iID,
bool  bCloseChildren = true,
bool  bCloseParent = false,
bool  bCloseActive = true 
) [virtual]

Reimplemented from SkyGI::MenuWindow.

void MenuBar::ChildClosed ( MenuWindow pWindow  )  [virtual]

Reimplemented from SkyGI::MenuWindow.

bool MenuBar::WindowDeactivated (  )  [virtual]

Reimplemented from SkyGI::MenuWindow.

MenuItem * MenuBar::GetSelectedItem (  )  [virtual]

Implements SkyGI::MenuWindow.


Generated on Thu Dec 13 18:14:34 2007 for SkyGI by  doxygen 1.5.1-p1